Microcorp Agents (Vydar)

Vie 1
Déplacement 5
Portée 7
Attaque 2
Défense 3
Points 100
Nb. figurines 3
Planète Earth
Espèce Human
Type Common Squad
Classe Agents
Personalité Tricky
Hauteur Medium 5
Wave Expansion Set: Jandar's Oath (Wave 3)

STEALTH ARMOR 15
When a Microcorp Agent receives one or more wounds, before removing that agent, roll the 20-sided die. If you roll a 15 or higher, ignore any wounds.

WATER SUITS
Microcorp Agents do not have to stop their movement when entering a water space. Add 2 to a Microcorp Agent's defense while he is on a water space.

SIGHTING
When a Microcorp Agent is attacking with a height advantage, he rolls an additional attack die.
Otonashi TRICKY SPEED 4
Laglor VYDAR’S RANGE ENHANCEMENT AURA
Agent Skahen COVER FIRE
Elaria the Pale QUEEN OF THIEVES
Re-tak-shi SWAMP OOZE
Theracus , Brunak CARRY
Raelin the Kyrie Warrior , Raelin the Kyrie Warrior DEFENSIVE AURA
Saylind the Kyrie Warrior SPEAR OF SUMMONING
Thorgrim the Viking Champion DEFENSIVE AURA 1
Ana Karithon PROTECTION FROM EVIL AURA
Taelord the Kyrie Warrior ATTACK AURA
Zogross Hardscale OPPORTUNITY STRIKE 15
Arashara Goshiri SHIFTING SANDS
Tomb Skeletons FLANKING
Emperor Andask ORB OF VENGEANCE AURA
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Boreos VORTEX PULL
Brontos ABDUCT
Cormin the Dark FAÇADE
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Kor Aeronaut Captain AIR RAID
Merfolk Roilmage PART WATERS
Thel 'Vadam AURA OF THE ARBITER
Elite Major ATTACK AURA 2
Raelin the Kyrie Warrior (V2) EXTENDED DEFENSIVE AURA
Ranjit Singh LION OF PUNJAB
Ataraxis the Starlich NECROTIZING WORMHOLE